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Name Profession Category Type Tier Description
Adrenal Health WarriorDefenseMinor (Master)0Regenerate health based on adrenaline level.
Armored Attack WarriorDefenseMinor (Grandmaster)05% of toughness is given as a bonus to power.
Attack of Opportunity WarriorArmsMinor (Grandmaster)0Increases damage to bleeding foes by 10%.
Axe Mastery WarriorStrengthMajor2Improves critical damage by 10% while wielding an axe in your main hand.
Berserker's Might WarriorStrengthMajor3Enter Berserker's Stance when you gain 5 or more stacks of might. This effect can only occur once every 45 seconds.
Berserker's Power WarriorStrengthMajor1Increased damage based how much adrenaline you have built.
Stage 1: 3%.
Stage 2: 7%.
Stage 3: 12%.
Blademaster WarriorArmsMajor2Increases your critical-hit chance with a sword by 10%.
Building Momentum WarriorStrengthMinor (Master)0Burst skills restore endurance.
Burning Arrows WarriorTacticsMajor2Longbow damage is increased by 10% against burning foes.
Burst Mastery WarriorDisciplineMajor3Burst skills recharge 20% faster and cost less.
Crack Shot WarriorArmsMajor2Rifle and harpoon gun shots pierce. Rifle and harpoon gun skills recharge 20% faster.
Critical Burst WarriorArmsMinor (Master)0Burst skills have a 10% increased critical chance.
Cull the Weak WarriorDefenseMajor1Increases damage to weakened foes by 5%.
Death from Above WarriorStrengthMajor1Damage and launch foes when you take falling damage. Take 50% less damage from falling.
Deep Cuts WarriorArmsMajor1Bleeds you apply last 50% longer.
Deep Strike WarriorArmsMajor1Gain +40 precision for each unused signet you have equipped.
Defy Pain WarriorDefenseMajor3Activates Endure Pain at 25% health.
Desperate Power WarriorTacticsMajor1You deal 20% additional damage while below 25% maximum health.
Destruction of the Empowered WarriorDisciplineMajor3Deal 3% bonus damage per boon on your target.
Determined Revival WarriorTacticsMinor (Adept)0Gain 5 extra toughness per level while reviving.
Distracting Strikes WarriorStrengthMajor2Apply confusion when you interrupt a foe.
Dogged March WarriorDefenseMajor0Incoming immobilize, chill, and cripple durations are reduced by 33%. Gain regeneration for 3 seconds when you are affected by one of these conditions (this regeneration can only be gained once every 10 seconds).
Dual Wielding WarriorStrengthMajor2Damage is increased by 5% when wielding an axe, mace, or sword in your off hand.
Embrace the Pain WarriorDefenseMajor1Gain adrenaline when hit.
Empower Allies WarriorTacticsMajor1Increases power of nearby allies by 70 points.
Empowered WarriorTacticsMajor1Increases damage for every boon on you.
Fast Hands WarriorDisciplineMinor (Master)0Weapon-swapping recharges 5 seconds faster.
Fast Healer WarriorTacticsMinor (Master)0Increases revive speed by 10%.
Forceful Greatsword WarriorArmsMajor2Gain might on a critical hit with a greatsword or spear. Greatsword and spear skill recharge 20% faster.
Furious WarriorArmsMajor3Critical hits grant extra adrenaline.
Furious Reaction WarriorArmsMajor1Gain fury and vigor (10 seconds) when you take damage greater than 10% of your maximum health in a single strike. This effect can only trigger once every 30 seconds.
Furious Speed WarriorArmsMajor110% chance to gain swiftness (3s) on critical hits.
Great Fortitude WarriorStrengthMajor15% of power is given as a bonus to vitality.
Heightened Focus WarriorDisciplineMajor1Gain a 2% critical-hit chance for 1 stage of adrenaline, 5% for 2 stages, and 9% for 3 stages.
Inspiring Banners WarriorTacticsMajor1Banners apply their bonuses to a larger area. Banners recharge 20% faster.
Inspiring Battle Standard WarriorTacticsMajor3Banners also grant regeneration to allies.
Inspiring Shouts WarriorDisciplineMajor1Gain adrenaline when using a shout.
Last Chance WarriorArmsMajor3Gain quickness for 4 seconds when you strike a foe with less than 25% health (90-second cooldown).
Last Stand WarriorDefenseMajor2Activates Balanced Stance when you are dazed, knocked down, launched, pushed back, or stunned. This effect can only trigger once every 90 seconds.
Leg Specialist WarriorTacticsMajor1Apply a 1-second immobilize whenever you cripple a target with a skill.
Lung Capacity WarriorTacticsMajor2Shouts recharge 20% faster.
Merciless Hammer WarriorDefenseMajor2Hammer damage is increased by 25% when a foe is disabled. Reduces cooldown of hammer skills by 20%.
Mighty Defenses WarriorDisciplineMajor1You gain might when you block an attack.
Missile Deflection WarriorDefenseMajor1Reflect missiles whenever you are blocking.
Mobile Strikes WarriorDisciplineMajor2Movement skills break immobilize.
Opportunist WarriorArmsMajor2Gain fury when you immobilize a target.
Physical Training WarriorStrengthMajor3Physical utility skills do 100% more damage and recharge 20% faster.
Powerful Banners WarriorStrengthMajor1Banners do damage when summoned.
Precise Strikes WarriorArmsMinor (Adept)033% chance to cause bleeding on critical hits.
Quick Breathing WarriorTacticsMajor2Warhorn skills recharge 20% faster. Warhorn skills convert 1 condition into a boon.
Reckless Dodge WarriorStrengthMinor (Adept)0Damage foes at the end of a dodge roll.
Rending Strikes WarriorArmsMajor133% chance to cause vulnerability on critical hits.
Restorative Strength WarriorStrengthMajor1Using a heal skill removes crippled, chilled, immobilize, and weakness.
Reviver's Might WarriorTacticsMinor (Grandmaster)0Grant might to nearby allies when you revive someone.
Sharpened Axes WarriorDisciplineMajor2Critical hits with axes grant extra adrenaline.
Shield Master WarriorDefenseMajor2Gain +90 toughness while using a shield. Shield skills recharge 20% faster.
Short Temper WarriorStrengthMajor1Gain 3 stacks of might for 5 seconds and 1 strike of adrenaline each time you are blocked.
Shrug It Off WarriorTacticsMajor2Use Shake It Off automatically when you have more than 1 condition. This can only trigger once every 30 seconds.
Signet Mastery WarriorDisciplineMajor1Signets recharge 20% faster.
Slashing Power WarriorStrengthMajor2Greatsword and spear damage is increased by 10%.
Spiked Armor WarriorDefenseMajor3Gain 5 seconds of retaliation when struck by a critical hit. Cannot trigger more than once every 15 seconds.
Stick and Move WarriorStrengthMinor (Grandmaster)0Get a damage bonus when endurance is not full.
Stronger Bowstrings WarriorTacticsMajor1Increases longbow range.
Sundering Mace WarriorDefenseMajor2Mace damage is increased by 10% when a foe is weakened. Reduces cooldown of mace skills by 20%.
Sure-Footed WarriorDefenseMajor1Increases stance duration by 25%.
Sweet Revenge WarriorDisciplineMajor2100% chance to rally if you kill someone while in Vengeance.
Thick Skin WarriorDefenseMinor (Adept)0Extra armor when health is above 90%.
Thrill of the Kill WarriorDisciplineMajor1Gain extra adrenaline on a kill.
Unsuspecting Foe WarriorArmsMajor150% critical-hit chance against stunned foes.
Versatile Power WarriorDisciplineMinor (Grandmaster)0Gain might for 10 seconds on weapon swap.
Versatile Rage WarriorDisciplineMinor (Adept)0Gain 5 strikes of adrenaline on weapon swap.
Vigorous Focus WarriorDisciplineMajor2Gain vigor when using a Stance.
Vigorous Return WarriorDefenseMajor1Increases health on rally.
Vigorous Shouts WarriorTacticsMajor3Shouts heal.
Warrior's Sprint WarriorDisciplineMajor1Run faster while wielding melee weapons.