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Name Profession Category Type Tier Description
Ankle Shots ThiefCritical StrikesMajor2Critical hits with a pistol have a 60% chance to cripple foes for 3s. (Cooldown of 10 seconds).
Assassin's Retreat ThiefAcrobaticsMajor1Gain swiftness when you kill an foe. Can only be applied once every second.
Assassin's Reward ThiefAcrobaticsMajor2Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
Back Fighting ThiefDeadly ArtsMajor1+50% damage while downed.
Bountiful Theft ThiefTrickeryMajor2Stealing grants you and all nearby allies vigor for 15 seconds. Up to two boons are also ripped from your target and granted to nearby allies.
Cloaked in Shadow ThiefShadow ArtsMajor1Going stealth blinds nearby foes.
Combined Training ThiefDeadly ArtsMajor2Dual skills deal 5% more damage.
Combo Critical Chance ThiefCritical StrikesMajor2Dual skills have a +5% chance to critical hit.
Concealed Defeat ThiefCritical StrikesMajor1Create a Smoke Screen when downed (10-second cooldown).
Corrosive Traps ThiefDeadly ArtsMajor1Traps apply 5 stacks of vulnerability (5s) when triggered.
Critical Haste ThiefCritical StrikesMajor210% chance to get quickness (2s) on a critical hit (30-second cooldown).
Dagger Training ThiefDeadly ArtsMajor2Dagger damage is increased by 5%.
Descent of Shadows ThiefAcrobaticsMajor1Release blinding powder when you take falling damage. Take 50% less damage from falling.
Executioner ThiefCritical StrikesMajor3Deal 20% extra damage when target is below 50% health.
Expeditious Dodger ThiefAcrobaticsMinor (Adept)0Gain 2 seconds of swiftness on evade.
Exposed Weakness ThiefDeadly ArtsMinor (Grandmaster)0Deal 10% more damage if your target has a condition.
Feline Grace ThiefAcrobaticsMinor (Master)0Dodging returns some of the endurance used.
First Strikes ThiefCritical StrikesMinor (Grandmaster)010% increased damage when Initiative is over 6.
Flanking Strikes ThiefTrickeryMajor1Increases damage by 5% when attacking a foe from behind or the side.
Fleet of Foot ThiefAcrobaticsMajor2Dodging removes cripple and weakness from you. (10s cooldown)
Fleet Shadow ThiefAcrobaticsMajor1Move 50% faster while in stealth.
Fluid Strikes ThiefAcrobaticsMinor (Grandmaster)0Increases damage by 10% when endurance is not full.
Furious Retaliation ThiefCritical StrikesMajor1Gain fury for 10 seconds when your target reaches 50% health. This effect cannot trigger more than once every 45 seconds.
Hard to Catch ThiefAcrobaticsMajor3Shadowstep away and give swiftness (12s) when you are disabled (stun, daze, float, knock down, launch, knock back, sink, or fear.) This effect cannot occur more than once every 60 seconds.
Hastened Replenishment ThiefTrickeryMajor3You receive 4 initiative when using a heal skill.
Hidden Assassin ThiefShadow ArtsMinor (Grandmaster)0Gain might for 15 seconds when you go into stealth.
Hidden Killer ThiefCritical StrikesMajor3100% critical hit chance while in stealth.
Hidden Thief ThiefShadow ArtsMajor2Stealing grants you 2 seconds of stealth.
Improvisation ThiefDeadly ArtsMajor2Stealing recharges all skills of one type (venoms, signets, traps, tricks, or deceptions). Deal 10% more damage when wielding a bundle.
Infusion of Shadow ThiefShadow ArtsMajor1Gain 2 initiative when using a skill that stealths you.
Initial Strike ThiefTrickeryMajor2Attacks with the first weapon-skill slot have a 7% chance to regain 1 initiative.
Instinctual Response ThiefTrickeryMajor1Use feathers to blind opponents and gain stealth when you take damage greater than 10% of your maximum health in a single strike. This effect can only trigger once every 60 seconds.
Keen Observer ThiefCritical StrikesMinor (Adept)0Critical-hit chance is increased by 5% while health is over 90%.
Kleptomaniac ThiefTrickeryMinor (Adept)0Stealing gives you 3 initiative.
Last Refuge ThiefShadow ArtsMinor (Adept)0Use Blinding Powder when your health reaches 25% (90-second cooldown).
Lead Attacks ThiefTrickeryMinor (Grandmaster)0Increases damage by 1% per initiative.
Leeching Venoms ThiefShadow ArtsMajor2Steal health when triggering a venom. This can only occur once per strike.
Long Reach ThiefTrickeryMajor1Increases the range on stealing.
Lotus poison ThiefDeadly ArtsMinor (Master)0Weaken targets for 3 seconds whenever you poison them.
Master of Deception ThiefShadow ArtsMajor1Deception skills recharge 20% faster.
Master Trapper ThiefAcrobaticsMajor1Traps recharge 20% faster.
Meld with Shadows ThiefShadow ArtsMinor (Master)0Stealth skills last 1 second longer.
Merciful Ambush ThiefTrickeryMajor1Create an Ambush Trap while reviving an ally. This effect can only occur every 20 seconds.
Mug ThiefDeadly ArtsMajor1Deal damage and gain life when stealing. This attack cannot critically hit enemies.
Opportunist ThiefCritical StrikesMinor (Master)0Critical hits have a 20% chance to restore one initiative (1-second cooldown).
Pain Response ThiefAcrobaticsMajor2Gain 10s of regeneration and remove bleeding, poison, and burning when struck and health is below 75%. This effect cannot trigger more than once every 45 seconds.
Panic Strike ThiefDeadly ArtsMajor3When you strike a foe with less than 50% health, you cause immobilize for 4 seconds. (60-second cooldown).
Patience ThiefShadow ArtsMajor2Regain initiative faster while in stealth.
Pistol Mastery ThiefCritical StrikesMajor1Deal an additional 10% damage with pistols.
Potent Poison ThiefDeadly ArtsMajor1Increases poison duration by 33%.
Power of Inertia ThiefAcrobaticsMajor1Gain might whenever you dodge.
Power Shots ThiefShadow ArtsMajor2Short bow and harpoon gun damage is increased by 5%.
Practiced Tolerance ThiefCritical StrikesMajor15% of Precision is converted into Vitality.
Preparedness ThiefTrickeryMinor (Master)0Increases maximum initiative by 3.
Quick Pockets ThiefAcrobaticsMajor3Gain 3 initiative on weapon swap while in combat.
Quick Recovery ThiefAcrobaticsMajor2Gain 2 initiative every 10 seconds.
Quick Venoms ThiefDeadly ArtsMajor2Venom skills recharge 20% faster.
Residual Venom ThiefDeadly ArtsMajor3Applied venoms last one extra strike.
Ricochet ThiefTrickeryMajor2Pistol shots have a 20% chance to bounce to an additional target.
Serpent's Touch ThiefDeadly ArtsMinor (Adept)0Stealing applies poison for 10 seconds.
Shadow Protector ThiefShadow ArtsMajor1When you stealth an ally, they gain regeneration for 5 seconds.
Shadow's Embrace ThiefShadow ArtsMajor1Remove one condition every 3 seconds while in stealth.
Shadow's Rejuvenation ThiefShadow ArtsMajor3Regenerate health while in stealth.
Side Strike ThiefCritical StrikesMajor1+7% chance to critical hit when hitting a foe from behind or the side.
Signet Use ThiefCritical StrikesMajor2Gain 2 initiative when activating a signet. Reduces Signet recharge by 20%.
Signets of Power ThiefCritical StrikesMajor1When activating a signet, gain 5 stacks of might that last 5 seconds.
Sleight of Hand ThiefTrickeryMajor3Stealing also dazes your target for 1 second.
Slowed Pulse ThiefShadow ArtsMajor1Gain 10 seconds of regeneration if you have 5 or more stacks of bleeding. This effect can only trigger once every 20 seconds.
Sundering Strikes ThiefDeadly ArtsMajor140% chance to cause vulnerability for 5 seconds on a critical hit (1-second cooldown).
Thrill of the Crime ThiefTrickeryMajor1When you Steal, you and all nearby allies gain fury, might, and swiftness for 10 seconds.
Trickster ThiefTrickeryMajor2Tricks recharge 20% faster.
Uncatchable ThiefTrickeryMajor1Leave behind Caltrops when you dodge.
Venomous Aura ThiefShadow ArtsMajor3When you use a venom skill, you apply the effects to all nearby allies as well.
Venomous Strength ThiefDeadly ArtsMajor1When applied, venoms grant 2 stacks of might for 20 seconds.
Vigorous Recovery ThiefAcrobaticsMajor1Gain vigor when using a healing skill.