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Name Profession Category Type Tier Description
Axe Training NecromancerSpiteMajor3Axe damage is increased and axe skills recharge 20% faster.
Banshee's Wail NecromancerCursesMajor2Warhorn skills recharge 15% faster, and their effects last longer.
Barbed Precision NecromancerCursesMinor (Adept)0Critical hits have a 66% chance to cause bleeding.
Blood to Power NecromancerBlood MagicMinor (Grandmaster)0Deal 5% more damage while your health is above 90%.
Bloodthirst NecromancerBlood MagicMajor1Siphoning health is 50% more effective.
Chill of Death NecromancerSpiteMajor2Cast Spinal Shivers on a foe when they hit 25% health. This effect can trigger only once every 20 seconds.
Chilling Darkness NecromancerCursesMajor1When you blind a target, you also apply chill for 1 second.
Close to Death NecromancerSpiteMajor3Increases damage by 20% to enemies below 50% health.
Dagger Mastery NecromancerBlood MagicMajor1Dagger skills recharge 15% faster.
Dark Armor NecromancerDeath MagicMajor1Gain 400 toughness while channeling.
Deadly Strength NecromancerDeath MagicMinor (Grandmaster)05% of toughness is given as a bonus to power.
Death Into Life NecromancerSpiteMinor (Master)05% of power is given as a bonus to healing.
Death Nova NecromancerDeath MagicMajor3Whenever a minion dies, it explodes in a cloud of poison that lasts for 3 seconds.
Death Shiver NecromancerDeath MagicMajor2Apply vulnerability for 10 seconds every 3 seconds to nearby foes while in Death Shroud.
Deathly Invigoration NecromancerBlood MagicMajor2Heal in an area when you leave death shroud.
Death's Embrace NecromancerSpiteMajor1Deal 50% more damage while downed.
Decaying Swarm NecromancerSoul ReapingMajor2At 25% health, you become surrounded by a locust swarm.
Fear of Death NecromancerSoul ReapingMajor1Apply fear to foes when you are downed (90-second cooldown).
Fetid Consumption NecromancerBlood MagicMajor3Minions draw conditions. Each minion can draw one condition every 10 seconds.
Flesh of the Master NecromancerDeath MagicMajor2Minions have 50% more health.
Focused Rituals NecromancerCursesMajor2Well skills use ground targeting.
Foot in the Grave NecromancerSoul ReapingMajor3Gain stability for 3 seconds when you enter death shroud.
Full of Life NecromancerBlood MagicMinor (Adept)0Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown).
Furious Demise NecromancerCursesMinor (Master)0Gain fury for 5 seconds when entering Death Shroud.
Gluttony NecromancerSoul ReapingMinor (Adept)0Increases life force gain from skills by 10%.
Greater Marks NecromancerDeath MagicMajor1Increases area of marks and marks become unblockable.
Hemophilia NecromancerCursesMajor120% increased bleeding duration.
Last Gasp NecromancerSoul ReapingMinor (Master)0Gain Spectral Armor at 50% health (60-second cooldown).
Lingering Curse NecromancerCursesMajor3Conditions inflicted by scepter skills last 33% longer.
Mark of Evasion NecromancerBlood MagicMajor1Leave a Mark of Blood when you dodge.
Mark of Revival NecromancerSoul ReapingMajor2Create a Reaper's Mark while reviving someone. Can only trigger once every 45 seconds.
Master of Corruption NecromancerCursesMajor2Corruption skills recharge 20% faster.
Master of Terror NecromancerSoul ReapingMajor2Fear you inflict lasts 50% longer.
Minion Master NecromancerDeath MagicMajor1Minion skills recharge 20% faster.
Near to Death NecromancerSoul ReapingMajor3Death Shroud recharges 50% faster.
Necromantic Corruption NecromancerDeath MagicMajor3Minions have a 10% chance to remove a boon when they attack.
Parasitic Bond NecromancerSpiteMinor (Adept)0Gain health when you kill something. This effect can trigger only once every 5 seconds.
Path of Midnight NecromancerSoul ReapingMajor1All death shroud skills recharge 15% faster.
Protection of the Horde NecromancerDeath MagicMinor (Master)0Gain +20 toughness for each minion under your control.
Quickening Thirst NecromancerBlood MagicMajor2Move 15% faster while wielding a main-hand dagger, and move 10% faster while wielding an off-hand dagger.
Reanimator NecromancerDeath MagicMinor (Adept)0Summon a jagged horror whenever you kill a foe. 30-second cooldown.
Reaper's Might NecromancerSpiteMajor1Life Blast and Plague Blast grant might for 15 seconds.
Reaper's Precision NecromancerCursesMajor1You have a 33% chance to gain 1% life force on critical hits.
Reaper's Protection NecromancerDeath MagicMajor2When disabled (by stun, daze, knockback, knockdown, sink, float, fear, or launch), nearby foes fear you. This effect can only trigger once every 90 seconds.
Ritual Mastery NecromancerBlood MagicMajor2Wells recharge 20% faster.
Ritual of Life NecromancerBlood MagicMajor1Create a Well of Blood whenever you revive an ally.
Ritual of Protection NecromancerDeath MagicMajor1Wells apply protection for 3 seconds when cast.
Shrouded Removal NecromancerDeath MagicMajor1Lose a condition when you enter death shroud.
Signet Mastery NecromancerSpiteMajor1Signets recharge 20% faster.
Signet Power NecromancerSpiteMajor2Activating a signet gives you three stacks of might for 10 seconds.
Siphoned Power NecromancerSpiteMinor (Grandmaster)0Gain might when hit and under 25% health.
Soul Marks NecromancerSoul ReapingMajor2Marks generate 3% life force when triggered.
Spectral Attunement NecromancerCursesMajor2Spectral skills have longer durations and grant life force on use.
Spectral Mastery NecromancerSoul ReapingMajor1Spectral skills recharge 20% faster.
Speed of Shadows NecromancerSoul ReapingMajor1Move 15% faster while in death shroud.
Spiteful Marks NecromancerSpiteMajor2Marks deal 10% more damage.
Spiteful Removal NecromancerSpiteMajor1When you kill a foe, you lose 3 conditions. This effect can only trigger once every 10 seconds.
Spiteful Spirit NecromancerSpiteMajor1Gain retaliation for 3 seconds when entering Death Shroud.
Spiteful Talisman NecromancerSpiteMajor1Focus skills recharge 20% faster and have increased range.
Spiteful Vigor NecromancerDeath MagicMajor2Gain retaliation for 5 seconds when you heal.
Staff Mastery NecromancerDeath MagicMajor1Staff skills recharge 20% faster.
Strength of Undeath NecromancerSoul ReapingMinor (Grandmaster)0You do 5% more damage if you have more than 50% life force.
Target the Weak NecromancerCursesMinor (Grandmaster)02% increased damage for each condition on a foe.
Terror NecromancerCursesMajor1Fear deals damage, and it deals an additional 50% damage if the target has another condition on them.
Toxic Landing NecromancerCursesMajor1Creates a poison cloud when you take falling damage. Take 50% less falling damage.
Training of the Master NecromancerSpiteMajor2Minion damage is increased by 30%.
Transfusion NecromancerBlood MagicMajor1Life Transfer heals nearby allies.
Unyielding Blast NecromancerSoul ReapingMajor1Life Blast pierces and causes vulnerability.
Vampiric NecromancerBlood MagicMinor (Master)0Siphon health whenever you hit a foe.
Vampiric Master NecromancerBlood MagicMajor2Minions siphon health and transfer it to you.
Vampiric Precision NecromancerBlood MagicMajor1Siphon health whenever you critical hit.
Vampiric Rituals NecromancerBlood MagicMajor3Wells also siphon health every time they pulse.
Vital Persistence NecromancerSoul ReapingMajor1Life force drains 25% slower while in death shroud.
Weakening Shroud NecromancerCursesMajor1Cast Enfeebling Blood when entering death shroud.
Withering Precision NecromancerCursesMajor325% chance to cause weakness on critical hits.